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WeareData

Ubisoft Activates Watch Dogs’ WeareData

Today, Ubisoft announced the launch of Watch Dogs’ WeareData, an experiential website designed to gather and graph the publicly available data that govern people’s lives in a single location. WeareData is initially available for the cities of Berlin, London and Paris.

In Watch Dogs, the highly anticipated open world action game from Ubisoft, the fictionalized city of Chicago is run by a Central Operating System (CTOS), linking all of the city’s online infrastructures and public security installations to one centralized hub. Information is at the heart of the game and also at the heart of WeareData.

With WeareData, visitors will discover that much of the hyper-connected world imagined in Watch Dogs already is a reality, and that everything and everyone is truly connected. The amount of and potential uses for public and personal information that is readily available online has never been more relevant, as evidenced by today’s headlines. WeareData is designed to provide a glimpse into this reality and to give visitors a new perspective on the cities in which they live.

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Watch Dogs’ WeareData allows users to access the real-time data that organize and help run the cities of Berlin, London and Paris, as well current information on their inhabitants. Via a 3D mapping system, the consolidated, openly available information that can be easily viewed includes public transport schedules (such as subways and public bicycles), telecommunications networks (including mobile antennas, WiFi spots and advertising networks), energy consumption, traffic and safety infrastructure (like CCTV cameras and traffic lights) and regionalized socioeconomic data (such as average net income, unemployment rate and crime rate). Also available are geo-localized social media activities for the cities’ residents, including their public posts on Facebook, Foursquare, Instagram and Twitter.

To discover the website please visit: http://wearedata.watchdogs.com/ via any Internet browser, even on smartphones and tablets.

A veteran voice in video game journalism, Excelle Escalada has been writing and creating content for the gaming industry since 2008. His journey began at the heart of the gaming community as a founder and administrator for Exitializ, a competitive gaming guild established in 2008. Specializing in popular MMORPGs like CABAL, Guild Wars 2, and Dragon Nest, Exitializ grew from a passionate guild into a multi-channel gaming platform under his community leadership.   This deep, firsthand experience with player communities and complex game systems provided the perfect foundation for a career in games journalism. Transitioning his passion into a profession, Excelle has brought his unique, community-first perspective to his role at GameHaunt.