Konami Digital Entertainment, Inc., today announced it will release METAL GEAR SOLID: THE LEGACY COLLECTION in North America and South America in June 2013.
Celebrating the 25th anniversary of the METAL GEAR SOLID franchise, this PlayStation®3 exclusive package will include METAL GEAR SOLID, METAL GEAR SOLID 2: HD Edition, METAL GEAR SOLID 3: HD Edition (which includes the original MSX versions of METAL GEAR and METAL GEAR 2), METAL GEAR SOLID: Peace Walker HD Edition, METAL GEAR SOLID: VR MISSIONS and METAL GEAR SOLID 4: Trophy Edition. In addition, the collection will also include two Ashley Wood digital graphic novels.
“We wanted to give METAL GEAR SOLID fans the opportunity to experience the series from beginning to end, all on one console,” said Tomoyuki Tsuboi, President of Konami Digital Entertainment, Inc. “With the collection’s multiple titles, players can truly see how METAL GEAR SOLID evolved into the critically acclaimed and beloved franchise it is today.”
The METAL GEAR SOLID series is the seminal work of Hideo Kojima, Japan’s master game creator, and the progenitor of the stealth action game genre. With more than 33 million units sold to date, the METAL GEAR series has become a global phenomenon. The player controls a secret agent from an elite special forces unit who is sent on solo stealth missions through enemy installations, vast jungles, and sometimes even the thick of battle. Alone and surrounded by the enemy, even a special forces agent will find it tough to come out alive. But that is the secret behind the series’ popularity—the cerebral challenge of figuring out how to avoid combat, and the thrill of sneaking through enemy territory undetected.
Along with the gameplay, the METAL GEAR SOLID series is also known for its storyline, which blends seamlessly with the gameplay. The scenarios are based on extensive research and incorporate the drama of actual developments in society. These elements have made METAL GEAR SOLID what it is today: a mature work of entertainment that transcends national borders and the confines of video games, and one of the leading products of the Japanese content business.