Netmarble Takes the Spotlight at G-Star 2025
Netmarble, a top player in mobile and PC games from Korea, reveals five fresh titles for G-Star 2025. The plan shows a strong mix of anime ties and original ideas. The event runs in Busan at BEXCO from November 13 to 16. A huge booth will line up 145 PlayStation units in Zone 112 for fans to try hands-on demos.
The Five Debuts in Busan
The Seven Deadly Sins: Origin
This open-world action RPG sits on the hit anime’s world. Players take the role of Prince Tristan of Liones as Britannia shifts through time.
PROJECT EVILBANE (working title)
A strategic action game that blends solo and co-op play. Players swap weapons and tune skills to build unique setups.
Mongil: Star Dive
Built with Unreal Engine 5, this game leans on monster collection and tag-team battles. Synthesis and team tactics shape fights with Verna and Cloud at the center.
Solo Leveling: KARMA
An action RPG roguelite that expands the Sung Jin-woo saga through time rifts. Fast combat loops meet deeper lore as you push through tough runs.
SOL: enchant
A next-gen MMORPG teased under the Divine Power concept. Early reveals show immersive media-art elements at the event.
Tech and Booth Highlights
Netmarble is showing off its cross-platform approach with these games. Unreal Engine 5 is a clear signal of its visual ambitions. The big display at Zone 112 invites visitors to jump in and try the games firsthand. The lineup sits at the intersection of anime-inspired stories and modern online play.
The event setup is a sign of how Netmarble plans to reach fans on both mobile and PC. The seven key titles cover a spectrum from story-led action to roguelite loops and big online worlds. It’s clear the company wants to blend strong IP with varied play styles, so players can pick how they want to dive in.
G-Star 2025 also acts as a test ground for Netmarble’s live-service ideas. SOL: enchant points to a vision of a living world. Solo Leveling: KARMA leans into fast runs and replayable dungeons. The Seven Deadly Sins: Origin ties in a beloved universe with ongoing growth. Each title uses its own pace to pull players back for more.
What This Lineup Signals for Netmarble
The choice of titles shows the firm’s push to mix familiar brands with fresh mechanics. By pairing The Seven Deadly Sins: Origin with a roguelike and a big MMO, Netmarble covers both single-player and online options. The use of Unreal Engine 5 hints at a focus on look and feel, while the inclusion of co-op and time-bending storytelling points to a broad audience tilt.
Fans of Solo Leveling will find solid appeal in KARMA, which deepens a popular saga through new time-travel ideas. The project also signals an appetite for learning how best to fold roguelite loops into a larger world. SOL: enchant aims to pull in players who enjoy persistent worlds with artful, immersive vibes.
Overall, Netmarble’s program at G-Star 2025 shows a clear plan to expand beyond mobile-only experiences. The studio wants to keep its strongest anime and novel IPs in the foreground while testing new ideas for how players switch between devices. That balance could help the company grow its fan base across devices and genres.
A Look Ahead from Busan
The Busan showcase positions Netmarble as a studio willing to blend story depth with quick, pick-up play. Seeing five new titles in one event sends a message about pacing and variety. If the demo booths deliver solid hands-on time, players will leave with a clearer sense of how these worlds connect.
Netmarble’s move also speaks to a wider trend in the game world. Fans want games they can enjoy on the move or at home. The line between mobile and PC is getting smaller, and this roster reflects that shift. The company seems ready to mix deep lore with fast, action-packed sessions.
In short, G-Star 2025 gives Netmarble a platform to prove its range. It aims to satisfy fans who love anime and fans who chase new twists in combat and co-op play. The showcase promises a peek into how the studio plans to grow across genres while staying true to its roots.
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