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Valve Deadlock Tops 260000 Players on Steam in Testing

Valve Deadlock Tops 260000 Players on Steam in Testing

Valve shooter Deadlock has passed 260,000 concurrent players on Steam while still in invite only testing. Tracking data puts the new all time peak at 262,145 simultaneous players, set on October 9. The surge pushes Deadlock past the long standing Team Fortress 2 record of 253,997 players from July 2023, a milestone no other Valve game has touched in years.

A record set before launch

What makes the number stand out is that Deadlock has not officially launched. Valve describes the game as being in early development with temporary art and work in progress mechanics. Access stays limited to friend invitations from current testers, and the studio has not scheduled a public release date. Players who want in can still find the game through the Deadlock Steam page, where the invite only test continues to run.

City Never Sleeps update fueled the surge

The record spike followed the recent City Never Sleeps major update. The patch reworked battlefield visuals, updated the main user interface and added customizable progression systems that give players more control over how matches develop. Alongside those systems, Valve rolled out a new hero release format that is bringing six new characters to the roster. The latest additions include Rat King and Baba plus the chess themed strategist Solomon. Coverage of the milestone at PC Gamer notes Solomon wields a chess board weapon, a fitting tool for a tactician built around outthinking opponents across the lane.

Passing a Valve classic

Team Fortress 2 held its 253,997 player peak since July 2023, so Deadlock clearing it by nearly ten thousand players carries weight with longtime Valve fans. At the time of the record, Deadlock ranked as the fifth most played game on Steam, sitting behind Counter-Strike 2, Dota 2, PUBG Battlegrounds and AION 2. An OpenCritic report on the new peak points out how rare that placement is for a game that players can only reach through a friend referral program. For wider context on Steam crowd milestones, GameHaunt previously covered Palworld passing 850,000 concurrent players on Steam, while AION 2 recently crossed 171,530 concurrent players on its own road up the charts.

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What comes next for Deadlock

Valve has not said when Deadlock will leave invite only testing or what the full launch will look like. The remaining heroes in the current rollout still have to arrive, and each new release has pushed the player count higher than the last. If that pattern holds, the 262,145 mark may not survive long. Until Valve shares firmer plans, the Steam test remains the only way in, and the gates open one friend invite at a time.

How many concurrent players did Deadlock reach?

Deadlock reached an all time peak of 262,145 concurrent players on Steam on October 9. That total passed the Team Fortress 2 record of 253,997 players set in July 2023.

Is Deadlock officially released?

No. Deadlock remains in early invite only testing with temporary art and work in progress mechanics. Valve has not announced a public release date, and access is limited to friend invitations from current testers.

What is the City Never Sleeps update?

City Never Sleeps is a major Deadlock update that reworked battlefield visuals, refreshed the main user interface and added customizable progression systems. It also kicked off a rollout of six new heroes that helped drive the record player count.

Who are the new Deadlock heroes?

The newest Deadlock heroes include Rat King, Baba and the chess themed strategist Solomon. They are part of a batch of six new characters arriving through the current rollout format.

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A long-standing tech and gaming enthusiast, Mark Louis Salazar holds a special place in GameHaunt's history as the first member of the team from Canada. His addition marked a pivotal moment in the site's evolution, bridging its passionate Filipino roots with a North American perspective and helping to establish the global, dual-market identity that defines GameHaunt today.   Mark's journalistic focus is on some of the most ambitious and technologically demanding games in the industry.