Sea of Stars, a Turn-Based RPG, to Launch on PlayStation Plus Game Catalog on Release Day 25

Sea of Stars, a Turn-Based RPG, to Launch on PlayStation Plus Game Catalog on Release Day

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Sony Interactive Entertainment, in collaboration with Canada-based developer Sabotage Studio, has recently made an exciting announcement that is sure to captivate the hearts of turn-based RPG enthusiasts. Their highly anticipated game, *Sea of Stars*, is set to make a splash by becoming available for PlayStation Plus Extra and Premium members right from its launch day on August 29, 2023. This means that subscribers will have immediate access to this retro-inspired RPG as part of their PlayStation Plus Game Catalog.

In a move to fuel anticipation and give gamers a taste of what’s to come, Sabotage Studio also rolled out a free demo of *Sea of Stars* on the PlayStation Store, available for PlayStation 4 and PlayStation 5 users. This strategic release allows players to dive into the game’s world and mechanics before its official release. The demo’s journey to PlayStation has been methodical and intriguing, initially making waves on the Switch platform, then making its presence felt on Steam, followed by its deployment on Xbox. It was also confirmed that *Sea of Stars* would be gracing the Game Pass, highlighting its wide appeal and accessibility across different gaming platforms.

The upcoming title has piqued the interest of many with its unique approach to game design, especially in terms of character traversal and interaction with the game world. In a detailed PlayStation blog post, level designer Philippe Dione shed light on the philosophy behind the game’s design. He expressed the team’s desire to transcend traditional tile-based movement systems to craft a gameplay experience that felt more fluid, enriched by a more versatile moveset. This design decision not only enhances visual appeal but significantly broadens the ways players can engage with the game’s environment during their exploratory and combat endeavors.

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Philippe Dione’s elaboration reveals the studio’s ambition to redefine environmental interaction in RPGs. By encouraging players to “touch everything” and promising that the game world will respond to their actions, *Sea of Stars* aims to break free from conventional gameplay constraints. This vision is about creating a tactile, immersive world where exploration and combat are equally compelling aspects of the player’s journey.

*Sea of Stars* promises to be a treat for those who cherish the aesthetic and gameplay of retro RPGs while craving innovative mechanics and storytelling. With its standout art style, engaging turn-based combat, and a commitment to reimagining player-world interactions, the game is positioning itself as a noteworthy addition to the RPG genre.

As we edge closer to its release, the availability of *Sea of Stars* on the PlayStation Plus Game Catalog from day one signifies a significant milestone for Sabotage Studio and Sony Interactive Entertainment. This move not only enhances the value proposition of PlayStation Plus memberships but also marks an exciting new chapter in making top-tier gaming experiences more accessible to a broader audience.