GameHaunt
Trickcal Fatima Alpha Teaser Sets Q1 2027 CBT

Trickcal Fatima Alpha Teaser Sets Q1 2027 CBT

EPID Games has released an alpha build teaser video for Trickcal Fatima, an upcoming collectible anime RPG based on the Trickcal IP, and confirmed that recruitment for its first closed beta test will open in the first quarter of 2027.

Quick Facts

  • Game: Trickcal Fatima
  • Developer: EPID Games
  • Reveal: Alpha build teaser PV published November 2, 2026
  • Closed beta: First tester recruitment in Q1 2027
  • Platforms: To be announced
https://www.youtube.com/watch?v=aAN8I7h4zWE

Alpha Teaser Shows Lobby, WorkNet Growth, and Relic Gear

The teaser compiles footage from an alpha test and walks through the overall structure of the game, from the title screen to the lobby, the character information window, growth content, and live combat. Longtime fans will recognize the opening ritual at once. Players start by pulling a character cheek on the title screen, which transitions into an animated lobby where the cast walks around a city. The cheek pull was the signature greeting of the original game, and the Trickcal Chibi Go half anniversary celebration showed how central that squishy cheek identity remains to the series.

From the lobby, players reach Recruit, the menu for drawing new characters, and WorkNet, the character progression menu where growth elements are inspected and upgraded. The alpha build keeps the personality based attribute system of the predecessor with traits such as Gloomy and Lively shaping each unit. The term Mutiny indicates that the character level cap stays synchronized with the account level. According to a detailed breakdown of the teaser from Inven Global coverage of the Trickcal Fatima reveal, an Album feature similar to the Board sits alongside the returning Aside system for added progression depth.

Gear works differently than in many peers in the genre. Rather than clearing stages to gather materials and rank units up in the style of Princess Connect, the game focuses on farming and enhancing set items called relics while tuning their options. The near future setting pairs a slice of life atmosphere with an anime look that keeps the chubby cheeked style of the first game while moving toward slightly more mature character designs, a shift noted in Gamemeca impressions of the four minute teaser.

Turn Based Combat With Speed Gauges and a Boss Battle Finale

Combat lives under the main content menu Departure, which groups three modes named Cuberinth, Exploration, and Full Ownership Tour. Entering Exploration leads into battle. Fights use four character parties in a turn based system driven by speed and action gauges that decide the order of moves. Before a character on turn uses a skill, the camera swings to an angle behind the fighter, and characters react when specific body parts are touched during interactions.

The footage spotlights specialized skill animations across the party before closing on a boss battle that ends the teaser. Studio leadership has said visual effects and boss encounters are receiving close attention during production, so the finale reads as a statement of intent about where the team wants the combat fantasy to land. Closed beta tests are the standard next step for online RPGs of this scale, and the Ultraman Legend of Heroes 2 closed beta schedule shows how studios use these windows to stress test servers before launch.

nte-2026

Studio Seeks Global Publisher Ahead of Q1 2027 CBT

After the gameplay showcase, EPID Games CEO Han Jeong-hyun, Vice President Shim Jeong-seon, and Producer Lee Hyun-seung appeared to discuss production. CEO Han explained that the team carries a strong passion for animation and worked hard to express that style in both graphics and gameplay while paying close attention to visual effects and boss fights. He added that the studio is currently seeking a publisher so it can commit fully to development.

Producer Lee followed with a joke that fans of the series will catch at once, saying the team will do its best not to have to Revive this time, a nod to the Trickcal ReVIVE relaunch history. He emphasized that the studio wants a publishing partner for global expansion so development can stay the sole focus. The teaser had first surfaced through a June 29 unveiling of the new title, and the project shares the worldview of the first Trickcal game while pushing the IP into a near future city. A text banner at the end of the video announced first closed beta tester recruitment in Q1 2027, with further details to arrive through the official teaser page. No release date has been set, and platforms and regions remain unannounced, a holding pattern familiar to fans tracking collectible RPG revivals slated for 2027. Reporting from Gacha Go on the teaser and beta window likewise notes that supported platforms will depend on which publisher takes on the game.

When Trickcal Fatima CBT recruitment starts

Recruitment for the first closed beta test begins in Q1 2027. EPID Games will share how to join, plus exact dates and supported platforms, through the official teaser page at a later date.

What platforms Trickcal Fatima will support

Platforms and regions are still unannounced. Coverage of the reveal notes that the final lineup will depend on the global publishing partner EPID Games is currently seeking.

How Trickcal Fatima connects to Trickcal Chibi Go

It is a new game on the same Trickcal IP and shares the worldview of the first title. It keeps traditions such as the cheek pull opening and personality attributes while adding WorkNet growth, relic gear, and speed gauge combat.

Please note that when you make a purchase through our links at GameHaunt, we might earn a small commission. This helps us keep bringing you the free journalism you love on our site! And don't worry, our editorial content remains totally unbiased. If you'd like to show some support, you can do so here.

Andrei Cortez covers blockbuster releases, RPGs, and gaming hardware for GameHaunt. A veteran reviewer with a knack for deconstructing intricate mechanics and narrative design, his reviews and guides cut through the hype to tell players what’s actually worth their time.