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Phil Spencer: More Xbox games on rivals!

Phil Spencer: More Xbox games on rivals!

Xbox chief Phil Spencer has revealed some details about future Xbox plans in recent interviews. Spencer recently teased Xbox was working toward a handheld and in another IGN interview, Spencer confirmed plans to bring more Microsoft-owned games to other platforms.

“Our commitment to our Xbox customers is you’re going to get the opportunity to buy or subscribe to the game, and we’re going to support the game on other screens,” said Spencer. “You are going to see more of our games on more platforms, and we just see that as a benefit to the franchises that we’re building, and we see that from players, and the players love to be able to play.”

Unfortunately, Spencer didn’t elaborate more on Xbox’s multiplatform plans. But as highlighted by The Verge, the company has notably avoided using the word ‘exclusive’ in recent events, particiularly during the big showcase over the weekend. Xbox unveiled several new titles like Doom: The Dark Ages and Gears of War: E-Day but didn’t mention exclusivity.

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What we do know is that Microsoft is internally considering a number of games for rival platforms via what The Verge calls ‘Project Latitude.’ But it remains to be seen which titles make the leap to PS5 and Nintendo Switch and which stay exclusive to Xbox and PC.

A true pioneer of online gaming communities, Francisco "Cisco" Cabañas Jr. has been at the forefront of the industry since 2008. Alongside Excelle, he co-founded Exitializ, a venture that began as a competitive gaming guild for dedicated players of popular MMORPGs. Under his leadership, Exitializ evolved from a tight-knit guild into a multi-channel gaming platform. This journey saw him guiding the community into the emerging world of play-to-earn ecosystems and NFT-based virtual economies, establishing him as a forward-thinker in the digital space. This deep, hands-on experience in building and managing large-scale gaming communities provides Cisco with an unparalleled understanding of player dynamics and game design. He brings this wealth of knowledge to GameHaunt, where his insights and reviews help shape the site's content and connect with the core gaming audience.