New UE5 Bayonetta and Metal Gear Rising: Revengeance Remake Rumored in Development 33

New UE5 Bayonetta and Metal Gear Rising: Revengeance Remake Rumored in Development

PlatinumGames is actively building three major titles using Unreal Engine 5, including a brand new Bayonetta game slated for early 2028 and high-fidelity remakes of the original Bayonetta and Metal Gear Rising: Revengeance targeting 2027 launches. This news comes from a recent leak that started on a Chinese gaming forum and later spread to Reddit. The source has shown accuracy before, having correctly predicted details about Ninja Gaiden 4 ahead of its official reveal.

**Quick Facts: What You Need to Know**

  • Three Projects: A new Bayonetta entry, a Bayonetta 1 remake, and a Metal Gear Rising: Revengeance remake
  • Game Engine: Unreal Engine 5 for all three titles (switching from Platinum’s in-house tech)
  • New Bayonetta: Planned for early 2028 with a budget matching Final Fantasy XVI
  • Remake Releases: Expected in 2027 following announcements in late 2026
  • Source: Chinese forum leak with prior accuracy on Ninja Gaiden 4

PlatinumGames Unreal Engine 5 Strategy Marks a Fresh Start

The famed action studio appears to be moving away from its internal engine for these upcoming releases. Based on our analysis of the leaks, the centerpiece of this new plan is a fresh Bayonetta entry built entirely in Unreal Engine 5. This marks a clear break from past titles that relied on Platinum’s own tech.

“We’ve heard the team wants to push visual fidelity further than ever before,” industry whispers suggest. The shift to Epic’s toolset allows for better lighting, textures, and overall polish without building systems from scratch.

The New Bayonetta: A Triple-A Evolution

This isn’t just another sequel. The leak suggests this project carries a budget on par with Final Fantasy XVI, making it the most expensive entry in the series to date. The team has spent two years on the work so far, putting the release window around early 2028.

Combat changes are coming too. The game may add a resource-based “Wicked Weave” system alongside new shield-counter mechanics. These tweaks aim to bring in new fans while keeping the fast action veterans love. From what we’ve seen in the leak details, the studio wants to modernize the formula without losing that Platinum spark.

Metal Gear Rising Revengeance Remake and Bayonetta Return

Alongside the new entry, the studio supposedly plans to update two action classics. The Bayonetta 1 remake would rebuild the 2009 hit with UE5 graphics and refined level design. This approach mirrors Konami’s work on Metal Gear Solid Delta: Snake Eater.

The Metal Gear Rising: Revengeance remake would bring Raiden’s cybernetic adventure to modern platforms with crisp new visuals. This aligns with Konami’s recent pattern of reviving their classic catalog through the Master Collection and the Snake Eater update. Both remakes target a 2027 street date after reveals in late 2026.

IP Rights and Platform Shifts

The leak hints at a major business change: PlatinumGames may have secured Bayonetta IP rights from SEGA. “If true, this means we could see these titles on PlayStation and Xbox, not just Switch,” fans speculate. This would end Nintendo’s exclusivity hold on the witch’s adventures.

The focus on remakes reflects the Japanese gaming market’s current state. Publishers view familiar brands as safer bets than new ideas. By revisiting Bayonetta and Metal Gear Rising, Platinum balances risk while building their biggest new entry yet.

Frequently Asked Questions

When is the new PlatinumGames Unreal Engine 5 Bayonetta coming out?

The leak points to an early 2028 launch window. Work reportedly started roughly two years ago, suggesting a four-year production cycle total.

Is PlatinumGames remaking Metal Gear Rising: Revengeance?

Yes, the rumor suggests a full remake is in production for a 2027 release. This would coincide with the Bayonetta 1 remake and follows Konami’s recent trend of updating their back catalog.

What engine is the new Bayonetta using?

All three projects reportedly use Unreal Engine 5. This marks a clear shift away from Platinum’s previous in-house engine technology used in past titles.

Will the new Bayonetta games come to all platforms?

The leak suggests Platinum may now own the Bayonetta IP rights, which could mean multi-platform releases. Previously, Nintendo funded and published Bayonetta 2 and 3 as exclusives.

How reliable is this leak?

The details originated from a Chinese gaming forum and have a track record of accuracy. The same source correctly detailed Ninja Gaiden 4 before its official announcement.

These PlatinumGames Unreal Engine 5 projects could reshape the action genre for years to come. While we await official word from SEGA, Konami, or Platinum themselves, the prospect of new hack-and-slash adventures gives fans plenty to anticipate. Keep your eyes peeled for announcements in late 2026, and stay tuned to GameHaunt for updates as we learn more.

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