Netmarble has taken three honors in the General Game Blockbuster category at the 2026 Game of the Year awards hosted by the Korea Creative Content Agency (KOCCA). The winning lineup spans PC, console, and mobile and covers three of the publisher's internal studios: MONGIL: STAR DIVE from Netmarble Monster, The Seven Deadly Sins: Origin from Netmarble F&C, and StoneAge: Idle Adventure from Netmarble N2. The triple win recognizes game creation and production excellence in South Korea and puts Netmarble's current multiplatform push in the spotlight.
Quick Facts
- Award: Three wins in the General Game Blockbuster category
- Event: 2026 Game of the Year awards hosted by the Korea Creative Content Agency (KOCCA)
- MONGIL: STAR DIVE: Netmarble Monster title for PC and mobile, honored for Unreal Engine 5 presentation, monster-capturing mechanics, and real-time three-character tag combat
- The Seven Deadly Sins: Origin: Netmarble F&C open-world RPG, recognized for multiplatform hero-switching action set across Britannia
- StoneAge: Idle Adventure: Netmarble N2 mobile title, awarded for its 24-unit tactical deck management system
- Scope: Recognition of game creation and production excellence in South Korea
The Three Winning Titles
MONGIL: STAR DIVE led the slate for Netmarble Monster. The PC and mobile monster-capturing RPG earned its Blockbuster honor for a combination of Unreal Engine 5 narrative presentation, collectible monster mechanics, and real-time combat built around a three-character tag system. Players build a Monster Codex, tame creatures across the world of Belana, and rotate a three-member squad through fast tag team battles. Readers can find more background on the game through the official MONGIL: STAR DIVE site, and our earlier coverage of the Mongil: Star Dive update introducing new character Mina shows how the roster keeps growing after launch.
The Seven Deadly Sins: Origin carried the flag for Netmarble F&C. The open-world RPG set across Britannia was recognized for multiplatform hero-switching action that lets players swap between familiar faces from the anime and manga series during combat and exploration. The award arrives while the game continues to expand, and our report on the Seven Deadly Sins: Origin first major update with new hero Escanor tracks how post-launch content keeps building on that foundation.
StoneAge: Idle Adventure rounded out the trio for Netmarble N2. The mobile title won for its 24-unit tactical deck management system, a notable citation because idle games rarely get credit for strategic depth. Managing two dozen units across deck builds gives players lineup decisions that go beyond set-and-forget progression. Our earlier look at the worldwide introduction of StoneAge Idle Adventure covers how the game first reached global players.
What the Triple Win Signals
A clean sweep across three studios in a single category is a statement about breadth. Netmarble Monster, Netmarble F&C, and Netmarble N2 each build for different audiences, yet all three convinced the same Blockbuster judging panel in the same year. The common thread is character-driven action tuned for its platform: tag combat on PC and mobile for MONGIL, hero swapping across platforms for Origin, and deck management on mobile for StoneAge.
The platform spread matters too. Rather than leaning on one device category, the winning set touches PC, console, and mobile play across the publisher's roster. That spread mirrors where Netmarble has been investing, with flagship RPG projects shipping across screens instead of anchoring to a single storefront. Readers following the publisher as a whole can track corporate announcements through the official Netmarble site alongside our ongoing coverage.
Context also helps to explain why this particular ceremony carries weight. The Game of the Year awards hosted by KOCCA spotlight domestic Korean production, so three Blockbuster wins in one night position Netmarble as one of the standout Korean publishers of the year. The KOCCA English portal documents the agency's role in supporting Korean creative content industries, which frames why recognition from this body resonates with local studios.
Studio Reactions and Next Steps
Leadership across the three winning studios thanked the organizers and players for the recognition and pledged to keep communication with their communities open. The shared message emphasized continuous content updates rather than treating the awards as a finish line.
Looking ahead, the studios confirmed plans to refine polish, improve party combat mechanics, and expand long-term support for their respective titles. For players, the practical takeaway is a steady cadence of patches and content drops across MONGIL: STAR DIVE, The Seven Deadly Sins: Origin, and StoneAge: Idle Adventure. Award wins do not guarantee future quality, but public commitments to ongoing support give each community a clear benchmark to hold the teams to in the months ahead.
Which Netmarble games won at the 2026 KOCCA awards?
Three titles won in the General Game Blockbuster category: MONGIL: STAR DIVE from Netmarble Monster, The Seven Deadly Sins: Origin from Netmarble F&C, and StoneAge: Idle Adventure from Netmarble N2.
What gameplay earned MONGIL: STAR DIVE its Blockbuster award?
The Netmarble Monster title was honored for Unreal Engine 5 narrative presentation, monster-capturing mechanics built around a Monster Codex, and real-time combat using a three-character tag system on PC and mobile.
What did the winning studios promise after the awards?
Leaders from Netmarble Monster, Netmarble F&C, and Netmarble N2 thanked players and pledged ongoing communication, continuous content updates, better polish, improved party combat mechanics, and long-term support for each game.
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