Divinity’s Next Chapter Keeps Its Turn‑Based Heart
After The Game Awards 2025, Larian boss Swen Vincke reassured fans. The new Divinity game will stay a turn‑based RPG at its core. Vincke said the project will offer both single‑player and co‑op play, much like Baldur’s Gate 3. He also stressed this title is a bold new phase for the studio, aimed at elevating the features fans already love.
A Fresh Direction, With Classic Charm
The biggest change is clear: the game will no longer use the D&D rules from Baldur’s Gate 3. Larian is building a game‑specific system built for video games. This setup should be easier for players to pick up and simpler for devs to tune. A new engine will power this Divinity, letting creators add ideas not seen in past RPGs.
New Engine, New Possibilities
Vincke promises the engine will enable innovations that feel new to the genre. It will focus on how you build plans, problem solve, and react to a living world. The aim is to deliver features that go beyond what fans expect from the series. Expect a smoother clash between story moments and tactical battles.
Early Access Strategy and Scale
There’s no release date yet, but Larian plans to begin with Early Access. This mirrors the studio’s approach for Baldur’s Gate 3, where players join early and help shape the game. Vincke cautioned that an Early Access start before 2026 is unlikely. The team believes a patient rollout fits a game of bigger size and ambition.
Divinity’s Bigger World, With Creative Freedom
Larian owns the Divinity IP, which gives the team wide freedom to craft a unique universe. The world will be larger in scope than Baldur’s Gate 3, giving players a deeper playground to explore. This autonomy lets the team tune story, systems, and pacing without external edits. Fans can expect a richer, more expansive romp through the studio’s own world. This approach also falls under creative freedom, a concept often described in dictionaries.
What This Means for Fans of the Series
For players who caught up with Divinity: Original Sin 2, the current‑gen upgrade is available now. It’s a good sign the team stays connected to its roots while chasing new features. The upcoming title promises to honor those early games while adding fresh mechanics, boss moments, and puzzles. It should feel like a natural leap for anyone who loves the series’ tactical combat and deep setups.
A Clear Path Forward for Co‑Op and Solo Play
Vincke’s team wants both solo and group runs to feel complete. The balance between characters, choices, and story will be central. Players can expect decisions that alter patrol routes, party alignment, and even the tech of the world itself. The approach should offer satisfying options whether you’re teaming up with friends or playing alone.
Keeping an Eye on the Road Ahead
Larian’s plan is to keep the pace steady and the scope careful. They aim to reveal more details as development progresses, while not rushing a final date. The studio’s past work shows it can deliver polished, big‑scale RPGs that still feel personal. The fan base can look forward to a game that listens and adapts.
Where to Learn More
Fans can keep tabs on the official site for updates. The site will likely host news, screenshots, and gameplay previews as development moves forward. It’s a good hub for those who want to track progress and read direct notes from the team.
What Early Access Might Bring
Early Access could deliver a tight window into the game’s core systems. Expect playable regions, a taste of the story, and a chance to test co‑op with friends. The release window means players will see a game that grows in steps, not all at once. This approach keeps the experience fresh and responsive.
Official website
Official site: https://larian.com/
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